Bobbled Beings
Below is a texture atlas of all of the assets I modeled and textured for Bobbled Beings. The screenshot is from Autodesk Maya, the models were textured in 3D Substance Painter. The tree, land, and water assets as shown in the sample scene are all free Unity assets imported into the scene.
I created a 3D, 3rd-person open-world game in Unity and created all of the assets for the game in 7 weeks. This includes the 3D models and textures for the characters and environment in Maya, 3D Substance Painter, and Photoshop. Above is a video sample of the scene in Unity.
Sample Scene in Unity of Bobbled Beings
Texture atlas of assets created